Flipping axes on Graphics
- To: mathgroup at smc.vnet.net
- Subject: [mg97391] Flipping axes on Graphics
- From: sidney at jigsaw.nl
- Date: Thu, 12 Mar 2009 02:20:18 -0500 (EST)
Dear all,
I am looking for a way to flip the direction of an axis that is used
to render a Graphics object.
For example, I would like to be able to do Plot[Sin[x], {x, 0, 2*Pi}]
but the top-left corner of the rendered Graphics object would
correspond to coordinate (0,-1) while the bottom-left corner would
correspond to (0, +1); effectively, the graph would need to be
mirrored in the x-axis.
I've skimmed all Graphics options and it seems the convention that
increasing x is rendered left-to-right and increasing y is rendered
bottom-to-top is hard-wired into Graphics. Would there be a clever way
to get around this?
Best regards, Sidney