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Re: Fast way to find neighbours of vertices in a Graph & possible performance bug in NeighborhoodGraph

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  • Subject: [mg119573] Re: Fast way to find neighbours of vertices in a Graph & possible performance bug in NeighborhoodGraph
  • From: Bob Hanlon <hanlonr at cox.net>
  • Date: Fri, 10 Jun 2011 06:40:04 -0400 (EDT)

You can get a minor improvement by changing your definition of neighbours

neighbours[g_Graph, v_] :=
 Pick[VertexList[g], AdjacencyMatrix[g][[v]], 1]


Bob Hanlon

---- "Szabolcs Horv=C3=A1t" <szhorvat at gmail.com> wrote:

==========================

Dear MathGroup members,

I was looking for the fastest possible way to find all vertices a
certain vertex is connected to in a graph.  I also asked about this here:

http://codereview.stackexchange.com/questions/2871/fastest-way-to-find-all-neighbours-of-a-vertex-in-a-graph

where people suggested using NeighborhoodGraph.  Unfortunately it turns
out that NeighborhoodGraph is considerably slower than my solution,
which led me to believe that there might be a bug in it.  I can't look
at the implementation of NeighborhoodGraph because it is Locked.

So, to get to the question: I'm still looking for ways to speed up
finding neighbours in an undirected graph.  My current solution is
attached.  Any suggestions to speed it up are most welcome.

In[1]:= neighbours[g_Graph, v_] :=
  Module[
   {vl = VertexList[g],
    pos},
   pos = Position[vl, v][[1, 1]];
   Pick[VertexList[g], AdjacencyMatrix[g][[pos]], 1]
   ]

In[2]:= tg = RandomGraph[{1000, Round[.3 1000^2]}];

In[3]:= neighbours[tg, 1]; // Timing
Out[3]= {0.094, Null}

In[4]:= a = Subgraph[tg, Append[neighbours[tg, 1], 1]]; // Timing
Out[4]= {0.187, Null}

In[5]:= b = NeighborhoodGraph[tg, 1]; // Timing
Out[5]= {17.171, Null}

In[6]:= IsomorphicGraphQ[a, b]
Out[6]= True

In[7]:= tg = RandomGraph[{4000, Round[.3 4000^2]}];

In[8]:= neighbours[tg, 1]; // Timing
Out[8]= {1.375, Null}


--

Bob Hanlon


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