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Re: Texture in version 8, fine, but don't export...?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg121372] Re: Texture in version 8, fine, but don't export...?
  • From: Roger Bagula <roger.bagula at gmail.com>
  • Date: Mon, 12 Sep 2011 04:23:58 -0400 (EDT)
  • Delivered-to: l-mathgroup@mail-archive0.wolfram.com
  • References: <j44jpj$8vb$1@smc.vnet.net> <201109070940.FAA21529@smc.vnet.net> <j4a1s5$42h$1@smc.vnet.net>

On Sep 8, 2:28 am, Murray Eisenberg <mur... at math.umass.edu> wrote:
> Just a quick suggestion without my trying it here...
>
> Try exporting to PostScript, view that with GhostView, say. Only then
> use some graphics utility to convert to the formats you require.
>
> It's been the case, in the past at least, that even direct export to pdf
> can lose some graphics features, but exporting first to .eps and then
> converting that to .pdf works.
>
Those eps and pdf are 2d graphics files:
the export I'm talking about is to ray trace
and 3d printers as in 3ds and obj files with mtl color files.





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