Not getting model output from a textured surface...
- To: mathgroup at smc.vnet.net
- Subject: [mg121589] Not getting model output from a textured surface...
- From: Roger Bagula <roger.bagula at gmail.com>
- Date: Wed, 21 Sep 2011 05:33:51 -0400 (EDT)
- Delivered-to: l-mathgroup@mail-archive0.wolfram.com
Try the Mossy Bunny: ( I used the Mathematica vertex data example against my texture... so far all the models exports have failed) Clear[x1, y1, z1, g1, g, ga, gb, t, p, d, a, surface] (*creating the data array*) g = ExampleData[{"Geometry3D", "StanfordBunny"}, "VertexData"]; Length[g] d = 0.001; a[0] = {d, d, d}; a[1] = {d, -d, -d}; a[2] = {-d, d, -d}; a[3] = {-d, -d, d}; (*adding polygon data to the array*) g1 = Table[ Polygon[Table[g[[n]] + a[Mod[i + n, 4]], {i, 0, 4}]], {n, 1, Length[g]}]; ga = Graphics3D[{Green, EdgeForm[], g1}, Boxed -> False] (* jazzed up Mathematica texture example with fur*) gb = ListSurfacePlot3D[g, MaxPlotPoints -> 50, Boxed -> False, Lighting -> "Neutral", MaxPlotPoints -> 50, Mesh -> None, PlotStyle -> {Specularity[White, 20], Texture[ExampleData[{"ColorTexture", "CatFur"}]]}, TextureCoordinateFunction -> (Normalize[{#1, #2, #3}] &), Axes -> False] gw = Show[{ga, gb}, PlotRange -> All] Export["mossybunny.3ds", gw] Export["mossybunny.obj", gw] Export["mossybunny.stl", gw] These exports are the trouble! I shipped this to a friend with Mathematica version 8 and he got the same error messages for the 3ds and the obj /mtl which are the two that carry color information out. The stl appears to export.