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META-Question: Object-oriented graphics in MMA?
Hi. I'm not familiar with Mathematica programming, so I'm not sure how feasible the following is. I would like to program simple 3D objects (spheres of a fixed radius, and long cylinders or boxes, also of fixed dimensions), so that I can easily "place" them in 3D space (by specifying only a few positioning parameters for each object), and display them using the standard Mathematica 3D viewing facilities. Is this a reasonable thing to attempt with MMA? If so, what should I read to learn how? I flipped through the MMA manual (by Wolfram) in the bookstore, but I didn't find anything that looked like OO graphics programming. Besides, every time I've referred to this manual, I've found it very frustrating (lots of information, but somehow I can never find what I want). So, if this is *still* the best reference for what I want to do, I would very much appreciate directions to the relevant part(s) of the book. Alternatively, I would be very interested to read other Mathematica references that dealt more specifically with the type of graphics program I'm trying to do. I appreciate your help. Z.