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MathGroup Archive 1995

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  • Subject: [mg2208] Re: Q: ROTATING ANIMATIONS in MMA?
  • From: rdieter at (Rex Dieter)
  • Date: Mon, 16 Oct 1995 11:53:25 -0400
  • Organization: University of Nebraska--Lincoln

In article <45fl40$2t8 at> ianc at (Ian Collier) writes:
> In article <45d0hg$5tc at>, Zorro <berriz at>  
> > Hi.  I'm trying to produce an animation of a 3-D object to simulate
> > the smooth rotation of the object about the vertical axis.  I came up
> > with
> > 
> >   Table[Show[3DObject, Boxed -> False,
> >   ViewPoint->{ 2 Cos[n 2 Pi/60], 2 Sin[n 2 Pi/60],2 }],
> >   {n, 0, 60}];
> > 
> > This *almost* worked.  The only problem is that Mathematica doesn't

I've done this a bit.  I use another application called Geomview from U.  
Minn's Geometry Center.  It allows for importing of Mathematica (and Maple,  
for that matter) 3D Graphics.  Geomview allows one to rotate, zoom, etc.   
Lot's of fun.

Rex A. Dieter                             rdieter at (NeXT/MIME)
Computer Specialist                       Voice: (402)472-9747 
Department of Mathematics and Statistics  FAX:   (402)472-8466 
University of Nebraska - Lincoln

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