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Re: Livegraphics3D

  • To: mathgroup at smc.vnet.net
  • Subject: [mg18370] Re: Livegraphics3D
  • From: Dan Truong <dtruong at irisa.fr>
  • Date: Wed, 30 Jun 1999 14:13:32 -0400
  • Organization: IRISA, FRANCE
  • References: <7kpb8d$4am@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

I am using LiveGraphics3D too,

The problems you have I think come from the imprecision of the
LiveGraphics3D drawing engine. Looks fine otherwise.

When surfaces intersect, result is novey satisfactory... Same when
the viewing angle overlaps 2 polygons which are close to each other
(I believe an error occurs when 1 of the front corners which should
be hidden for a polygon is at the same or lower depth than some of the
corners of the masking polygon).

Any comments Mark?

Dan-
-- 
Dan N. Truong,  IRISA, Campus de Beaulieu, 35042 Rennes Cedex, FRANCE
tel:(+33)2 99 84 73 36            fax:(+33)2 99 84 25 28
mailto:dtruong at irisa.fr           http://www.irisa.fr/caps/PEOPLE/Dan
gsm:06 14 78 06 95 -> http://www.sfr.fr/html/annexes/sms/sendsms.html


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