Re: Livegraphics3D
- To: mathgroup at smc.vnet.net
- Subject: [mg18370] Re: Livegraphics3D
- From: Dan Truong <dtruong at irisa.fr>
- Date: Wed, 30 Jun 1999 14:13:32 -0400
- Organization: IRISA, FRANCE
- References: <7kpb8d$4am@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
I am using LiveGraphics3D too, The problems you have I think come from the imprecision of the LiveGraphics3D drawing engine. Looks fine otherwise. When surfaces intersect, result is novey satisfactory... Same when the viewing angle overlaps 2 polygons which are close to each other (I believe an error occurs when 1 of the front corners which should be hidden for a polygon is at the same or lower depth than some of the corners of the masking polygon). Any comments Mark? Dan- -- Dan N. Truong, IRISA, Campus de Beaulieu, 35042 Rennes Cedex, FRANCE tel:(+33)2 99 84 73 36 fax:(+33)2 99 84 25 28 mailto:dtruong at irisa.fr http://www.irisa.fr/caps/PEOPLE/Dan gsm:06 14 78 06 95 -> http://www.sfr.fr/html/annexes/sms/sendsms.html