Re: RealTime3D in v4.0: Capabilities and compatibilities
- To: mathgroup at smc.vnet.net
- Subject: [mg19730] Re: RealTime3D in v4.0: Capabilities and compatibilities
- From: "Gary L. Gray" <gray at engr.psu.edu>
- Date: Mon, 13 Sep 1999 02:40:59 -0400
- Organization: Penn State University-Engineering Science & Mechanics
- References: <7redk8$47r@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
In article <7redk8$47r at smc.vnet.net>, Dr Phillip Kent <p.kent at ic.ac.uk> wrote: > I wonder if anyone has gone to the trouble of cataloguing > already the features and limitations of the RealTime3D > renderer? I have two specific questions: > > (1) The PlotRange option does not seem to be respected - any > workarounds? None that we have been able to find. It also does not respect PlotRegion or other such options. > > (2) How does RealTime3D work on a Mac? On my machine (PowerMac 7300, > MacOS 8.1) it outputs something, but this appears unmanipulable > (with a 1 button mouse at least?) and the viewpoint is along the > z-axis. Works fine on the 20 or so Macs on which we have installed it (some B&W Power Mac G3/400's, a dozen beige Power Mac G3/266's, a couple of Wallstreet PowerBooks). It is fully rotatable with the one-button mouse. My only complaint is that it does not allow us to mess with the figure properties, so we have to go back to the hideous 3D Viewpoint Selector. -- Gary L. Gray Engineering Science & Mechanics Assistant Professor Penn State University mailto:gray at engr.psu.edu (814) 863-1778 http://www.esm.psu.edu/HTMLs/Faculty/GGray.html