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Re: RealTime3D in v4.0: Capabilities and compatibilities
- To: mathgroup at smc.vnet.net
- Subject: [mg19730] Re: RealTime3D in v4.0: Capabilities and compatibilities
- From: "Gary L. Gray" <gray at engr.psu.edu>
- Date: Mon, 13 Sep 1999 02:40:59 -0400
- Organization: Penn State University-Engineering Science & Mechanics
- References: <7redk8$47r@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
In article <7redk8$47r at smc.vnet.net>, Dr Phillip Kent <p.kent at ic.ac.uk>
wrote:
> I wonder if anyone has gone to the trouble of cataloguing
> already the features and limitations of the RealTime3D
> renderer? I have two specific questions:
>
> (1) The PlotRange option does not seem to be respected - any
> workarounds?
None that we have been able to find. It also does not respect PlotRegion
or other such options.
>
> (2) How does RealTime3D work on a Mac? On my machine (PowerMac 7300,
> MacOS 8.1) it outputs something, but this appears unmanipulable
> (with a 1 button mouse at least?) and the viewpoint is along the
> z-axis.
Works fine on the 20 or so Macs on which we have installed it (some B&W
Power Mac G3/400's, a dozen beige Power Mac G3/266's, a couple of
Wallstreet PowerBooks). It is fully rotatable with the one-button mouse.
My only complaint is that it does not allow us to mess with the figure
properties, so we have to go back to the hideous 3D Viewpoint Selector.
--
Gary L. Gray Engineering Science & Mechanics
Assistant Professor Penn State University
mailto:gray at engr.psu.edu (814) 863-1778
http://www.esm.psu.edu/HTMLs/Faculty/GGray.html
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