Services & Resources / Wolfram Forums
-----
 /
MathGroup Archive
2000
*January
*February
*March
*April
*May
*June
*July
*August
*September
*October
*November
*December
*Archive Index
*Ask about this page
*Print this page
*Give us feedback
*Sign up for the Wolfram Insider

MathGroup Archive 2000

[Date Index] [Thread Index] [Author Index]

Search the Archive

Re: Transparency in 3D Graphics?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg23312] Re: Transparency in 3D Graphics?
  • From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
  • Date: Mon, 1 May 2000 18:00:13 -0400 (EDT)
  • Organization: Universitaet Leipzig
  • References: <8eg4th$gdm@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

Hi,

no, Mathematica's graphics base on PostScript and does not allow this.
YOu can try my MathGL3d and the (new) MVAlpha option to get transparent
3d
surfaces. An other common idea is to make holes in the 3d polygons.

Regards 
  Jens

Jim Fanning wrote:
> 
> Question:
> 
> Is it possible to make 3D graphics objects semi-transparent?
> 
> Thanks
> 
> Jim
> j-squaredllc at worldnet.att.net


  • Prev by Date: Re: Fit with constraints?
  • Next by Date: Re: collect derivatives
  • Previous by thread: Re: Transparency in 3D Graphics?
  • Next by thread: Re: Fit with constraints?