- To: mathgroup at smc.vnet.net
- Subject: [mg37060] Re: BinaryImport
- From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
- Date: Mon, 7 Oct 2002 05:26:20 -0400 (EDT)
- Organization: Universitaet Leipzig
- References: <firstname.lastname@example.org>
- Reply-to: kuska at informatik.uni-leipzig.de
- Sender: owner-wri-mathgroup at wolfram.com
BinaryImport is complet unusable for this task.
I tryed the same with similar data sets and run
out of kernel memory (with 1.5 GByte RAM) & 3GB swap).
The WRI support respondet, that "BinaryImport" is
not for reading *large* binary data.
You can have the beta version of MathGL3d 3.1 that
has an extra C-Function for that task.
Since it also include excelent volume rendering functions
and a native format for reading and writing compressed
volume data files you should use MathGL3d 3.1b.
Contact me direct if you wish to "beta test" the new
Blimbaum Jerry DLPC wrote:
> I use BinaryImport to read a file as follows:
> then I use Partition to rebuild the data of dimensions 252 x 253 x 255....
> This works but it takes about half an hour to read the file....it's a 16
> MByte file.....any way to improve this?
> thanks....jerry blimbaum
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