Re: Margins in DensityGraphics[] et al.
- To: mathgroup at smc.vnet.net
- Subject: [mg42830] Re: Margins in DensityGraphics[] et al.
- From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
- Date: Wed, 30 Jul 2003 19:30:17 -0400 (EDT)
- Organization: Universitaet Leipzig
- References: <bg7v4v$hgo$1@smc.vnet.net>
- Reply-to: kuska at informatik.uni-leipzig.de
- Sender: owner-wri-mathgroup at wolfram.com
Hi, I have had the same problem with tiled textures in MathGL3d. My solution was to clip the border of the generated bitmap. It seems that Mathematicas PostScript interpreter add the border. You can only avoid this if you use ghostscript or if you clip the border by yourself from a final bitmap Regards Jens Roland Nilsson wrote: > > Hi people, > > anybody know if there's a way to get DensityGraphics[] and related functions > to draw its objects without any margins? I've tried various options, but I > always get my density plots with a small whitespace-border, which changes > with plot size in some (seemingly) unpredictable manner. I need to be able > to get the exact positions on-screen of columns and rows in density plots, > so this is a problem... > > Best Regards, > > --------------------------------------------- > Roland Nilsson > IFM Computational Biology > Linköping University, Sweden > rolle at ifm.liu.se