|
[Date Index]
[Thread Index]
[Author Index]
Re: Mouse controlled 3D rotations
- To: mathgroup at smc.vnet.net
- Subject: [mg57887] Re: Mouse controlled 3D rotations
- From: David Bailey <dave at Remove_Thisdbailey.co.uk>
- Date: Sat, 11 Jun 2005 03:35:45 -0400 (EDT)
- References: <d8bcer$fec$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Jim Hafner wrote:
> Is there a way to build a 3D graphics object (e.g., a simple
> Tetrahedron) and manipulate it (e.g., rotate it in 3D) with the mouse?
>
> There is an example on webMathematica of just this, but I haven't
> figured out how to do it at all in plain ol' Mathematica.
>
> Does it matter what system I'm on (AIX 5.1 or WinXP)?
>
> I noticed that on AIX5.1, starting math kernel (no notebooks) that I can
> use Animate[] to make a movie of a rotating Tetrahedron. In XP, the
> same doesn't produce anything. On either system, in a notebook, I just
> get multiple graphics objects, one for each rotational position --
> there's no live animation.
>
> Any guidance is appreciated.
>
> Jim Hafner
> hafner at almaden.ibm.com
>
Yes,
Use LiveGraphics3D - a free Java applet. See
http://wwwvis.informatik.uni-stuttgart.de/~kraus/LiveGraphics3D/
David Bailey
http://www.dbaileyconsultancy.co.uk
Prev by Date:
Re: Preventing LegendreP from self-extracting in manipulations
Next by Date:
Re: Mouse controlled 3D rotations
Previous by thread:
Re: Mouse controlled 3D rotations
Next by thread:
Re: Mouse controlled 3D rotations
|