Services & Resources / Wolfram Forums
-----
 /
MathGroup Archive
2005
*January
*February
*March
*April
*May
*June
*July
*August
*September
*October
*November
*December
*Archive Index
*Ask about this page
*Print this page
*Give us feedback
*Sign up for the Wolfram Insider

MathGroup Archive 2005

[Date Index] [Thread Index] [Author Index]

Search the Archive

Re: Something like Gouraud/Phong Shade for Polygons in Mathematica?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg55113] Re: Something like Gouraud/Phong Shade for Polygons in Mathematica?
  • From: Jon Harrop <usenet at jdh30.plus.com>
  • Date: Sun, 13 Mar 2005 04:57:33 -0500 (EST)
  • References: <d0p8qq$jba$1@smc.vnet.net> <d0u7a6$kpd$1@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

Peter Pein wrote:
> Monty Hall wrote:
>> In OpenGL, polygons can be Gouraud shaded.  Is there something similar in
>> Mathematica?
>
> It's not really great, but have a look at SurfaceColor.

That is an equivalent to OpenGL lighting. Nothing to do with Gouraud shading
(glShadeModel(GL_SMOOTH)).

-- 
Dr Jon D Harrop, Flying Frog Consultancy
http://www.ffconsultancy.com


  • Prev by Date: Re: fourier transform of interpolating function
  • Next by Date: How to use "Solve" to get only real number solutions?
  • Previous by thread: Re: Something like Gouraud/Phong Shade for Polygons in Mathematica?
  • Next by thread: ContourPlot3D and mapping