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Re: Something like Gouraud/Phong Shade for Polygons in Mathematica?


Peter Pein wrote:
> Monty Hall wrote:
>> In OpenGL, polygons can be Gouraud shaded.  Is there something similar in
>> Mathematica?
>
> It's not really great, but have a look at SurfaceColor.

That is an equivalent to OpenGL lighting. Nothing to do with Gouraud shading
(glShadeModel(GL_SMOOTH)).

-- 
Dr Jon D Harrop, Flying Frog Consultancy
http://www.ffconsultancy.com


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