Re: Version 6 graphics can be painfully slow
- To: mathgroup at smc.vnet.net
- Subject: [mg84844] Re: [mg84822] Version 6 graphics can be painfully slow
- From: Carl Woll <carlw at wolfram.com>
- Date: Wed, 16 Jan 2008 22:59:07 -0500 (EST)
- References: <200801160820.DAA07210@smc.vnet.net>
Szabolcs Horvát wrote: >In some cases, version 6 graphics can be painfully slow. Consider this >example: > >data = Table[{Random[], Random[]}, {100000}]; >Graphics[{PointSize[0.002], Point /@ data}, AspectRatio -> Automatic] // >Show > >This used to work fine in version 5.2, but it takes forever to complete >in version 6.0.1. I have a dataset with about 250 000 points that I >would like to plot, so this problem is really annoying ... > > Use Point[data] instead of Point/@data, and the speed will improve greatly (around 90 times on my machine). I don't know all the details here, but basically, graphics work by having the kernel send information to the front end that the front end then renders. By using Point[data], you are sending a much smaller amount of data to the front end since data is packed, but Point/@data is not. Also, if the front end gets a list of Point objects, it must do additional processing that is avoided if you instead give a Point object containing a list of points. So, the rule of thumb to follow is to try to always use a single Point, Line, Polygon, etc. primitive instead of a list of such primitives. Carl Woll Wolfram Research >The strange thing is that as soon as the graphic appears, resizing is >fast and works fine (especially with antialiasing disabled). So it is >not the /drawing/ itself that takes so long. > > >I really hope that these problems will be fixed in 6.1, but until then, >does anyone have a suggestion for speeding this up? > >(At the moment I temporarily switch back to << Version5`Graphics`) > >Szabolcs > >
- References:
- Version 6 graphics can be painfully slow
- From: Szabolcs Horvát <szhorvat@gmail.com>
- Version 6 graphics can be painfully slow