Convex hull in 3D
- To: mathgroup at smc.vnet.net
- Subject: [mg111594] Convex hull in 3D
- From: "S. B. Gray" <stevebg at ROADRUNNER.COM>
- Date: Fri, 6 Aug 2010 06:59:18 -0400 (EDT)
- Reply-to: stevebg at ROADRUNNER.COM
I'm pretty sure that a few years ago I downloaded a function that Eric W. wrote to compute the CH of some points in 3D. He intended it to be a temporary solution because Mathematica has CH only for 2D. I can't find it now and I need it. I have only a dozen or so random points and don't need super speed. Steve Gray