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Convex hull in 3D

  • To: mathgroup at smc.vnet.net
  • Subject: [mg111594] Convex hull in 3D
  • From: "S. B. Gray" <stevebg at ROADRUNNER.COM>
  • Date: Fri, 6 Aug 2010 06:59:18 -0400 (EDT)
  • Reply-to: stevebg at ROADRUNNER.COM

I'm pretty sure that a few years ago I downloaded a function that Eric 
W. wrote to compute the CH of some points in 3D. He intended it to be a 
temporary solution because Mathematica has CH only for 2D. I can't find it now 
and I need it. I have only a dozen or so random points and don't need 
super speed.

Steve Gray


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