Re: Texture with transparency not working
- To: mathgroup at smc.vnet.net
- Subject: [mg116508] Re: Texture with transparency not working
- From: "Sjoerd C. de Vries" <sjoerd.c.devries at gmail.com>
- Date: Thu, 17 Feb 2011 05:20:25 -0500 (EST)
Thanks David! I updated the BIOS and the nVidia driver. The examples are running properly now, though the transparent cubes rotate with a much lower update than the non-transparent one, but I suppose this is to be expected. Cheers -- Sjoerd. > -----Original Message----- > From: David Annetts [mailto:david.annetts at iinet.net.au] > Sent: Wednesday, 16 February 2011 13:26 > To: Sjoerd C. de Vries; Mathgroup > Subject: Re: [mg116453] Texture with transparency not working > > Hi Sjoerd , > > No problems here. > > 12 Month old Dell Studio 15, 64-bit Win 7 with ATI 4570. > > Are you using current drivers or Dells? The two have been known to get out of > sync. > > D. > > On 16/02/2011 17:33, Sjoerd C. de Vries wrote: > > I've been trying all examples in the Texture doc page. They all work > > just great except for three: the first one is the example below the > > "Scope/texture styling" header and the other two are the examples > > below the" Generalizations and extensions" header. The common > > denominator is that all three examples use transparency in their > > textures. > > > > I presume this may be graphics card/platform dependent. Mine is a very > > recent NVidia 435M on a Dell XPS-15 running 64 bit Windows 7. > > > > Could you check whether you have the same issue? > > > > Cheers -- Sjoerd > >