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Re: Texture with transparency not working
- To: mathgroup at smc.vnet.net
- Subject: [mg116508] Re: Texture with transparency not working
- From: "Sjoerd C. de Vries" <sjoerd.c.devries at gmail.com>
- Date: Thu, 17 Feb 2011 05:20:25 -0500 (EST)
Thanks David!
I updated the BIOS and the nVidia driver. The examples are running properly
now, though the transparent cubes rotate with a much lower update than the
non-transparent one, but I suppose this is to be expected.
Cheers -- Sjoerd.
> -----Original Message-----
> From: David Annetts [mailto:david.annetts at iinet.net.au]
> Sent: Wednesday, 16 February 2011 13:26
> To: Sjoerd C. de Vries; Mathgroup
> Subject: Re: [mg116453] Texture with transparency not working
>
> Hi Sjoerd ,
>
> No problems here.
>
> 12 Month old Dell Studio 15, 64-bit Win 7 with ATI 4570.
>
> Are you using current drivers or Dells? The two have been known to get
out of
> sync.
>
> D.
>
> On 16/02/2011 17:33, Sjoerd C. de Vries wrote:
> > I've been trying all examples in the Texture doc page. They all work
> > just great except for three: the first one is the example below the
> > "Scope/texture styling" header and the other two are the examples
> > below the" Generalizations and extensions" header. The common
> > denominator is that all three examples use transparency in their
> > textures.
> >
> > I presume this may be graphics card/platform dependent. Mine is a very
> > recent NVidia 435M on a Dell XPS-15 running 64 bit Windows 7.
> >
> > Could you check whether you have the same issue?
> >
> > Cheers -- Sjoerd
> >
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