Re: Real time sound processing?
- To: mathgroup at smc.vnet.net
- Subject: [mg125390] Re: Real time sound processing?
- From: Roger Bagula <roger.bagula at gmail.com>
- Date: Sun, 11 Mar 2012 04:08:30 -0500 (EST)
- Delivered-to: l-mathgroup@mail-archive0.wolfram.com
- References: <jjfda9$802$1@smc.vnet.net>
>From Japanese file turned in Google search: http://www.cs.takushoku-u.ac.jp/~ymiki/MatSigProcExercise/MatSigProcEx1.nb Needs["Miscellaneous`Audio`"]; (* read an aiff file*) x = ReadSoundFile["TimeSignal2.aiff"]; (*Alternative:*) (*Needs["Utilities`BinaryFiles`"]; x=ReadListBinary["TimeSignal2.aiff",SignedInt16];*) y = Take[x, {1, Length[x]}]; ListPlay[y, SampleRate -> 44100] I haven't tried it. You have to have the audio file in the Mac Aiff format in your Mathematica -> Directory[] On Mar 10, 3:18 am, David Kahle <david.ka... at gmail.com> wrote: > Hi all - > > I was wondering if anyone could point me in the right direction. > > Is there any equivalent to something like Dynamic@CurrentImage[] for > sounds? I'm looking for ways to interact with sound (in and out) in > real time, but the Play function and other similar functions seem to be > static and pre-set. > > Ideas? > > Thanks! > david.