Re: Q: Setting up Mathematica
- To: mathgroup at smc.vnet.net
- Subject: [mg14153] Re: Q: Setting up Mathematica
- From: "P.J. Hinton" <paulh>
- Date: Mon, 28 Sep 1998 18:57:18 -0400
- Organization: "Wolfram Research, Inc."
- References: <6unf23$o4k@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
On 28 Sep 1998, Christoph wrote: > I'm using Mathematica 3.01 under NT. I want Mathematica to start > Full-Screen by default. How can I manage to do this? Because Mathematica 3.0.1 does not use the "multiple document interface" that is adopted by many Windows applications, the concept of "Full-Screen" is a big vague here. If you mean you want the default notebook window to open up in a maximized state, this is not possiblen through any front end options. http://www.wolfram.com/support/FrontEnds/Notebooks/SetDefaultNotebookSize.html > And I want to edit an Palette. I generate I Notebook from the palette > and then I need to edit a button. Is there any other way than > transforming the Cells (containing the Button) into the Input-Form? I > can't figure out how to use Input->Edit Button. Depends on what you're wanting to do with it. The Edit Button dialog is just a graphical interface for changing options within a given ButtonBox. You must have a button selected for the dialog to have any impact. The "Button style" list box tells the front end that the appearance and/or action performed by the button is to be inheritied from a cell style in the current style sheet. Only cell styles which have a ButtonStyleMenuListing option set to Automatic. The text field for "Button function" is a way for you to specify a homebrewed function that is to be performed when the button is clicked. The ButtonBox mechanism allows you to specify up to two arguments for the function. The first argument to the function is called the "Button source." It can take on only certain values, all of which are objects in a notebook. The second argument is referred to as the "Button data". Typically, you'll use a string or a list of strings will go here. The "Button note" is just window dressing. It allows you to specify some text that will be displayed in the status area of the notebook window when the mouse pointer passes over the button. The "Button evaluator" specifies whether the kernel or the front end should operate on the button function. A value of None means the front end does the work, any kernel defined in the Start Kernel subment may be used. The "Button always active" toggle is a way for you to arm and disarm the button. When clicked on, this toggle will ensure that the selected button will do something when you click on the button. For a more sophisticated walk through of button design, see the notebook at URL: http://www.wolfram.com/~paulh/Mathematica/GraphicsGenerator.nb -- P.J. Hinton Mathematica Programming Group paulh at wolfram.com Wolfram Research, Inc. http://www.wolfram.com/~paulh/