Re: Plot3D
- To: mathgroup at smc.vnet.net
- Subject: [mg43503] Re: Plot3D
- From: "Tom Risager" <tomxyzrisager at hotmail.com (remv xyz)>
- Date: Thu, 18 Sep 2003 05:39:28 -0400 (EDT)
- References: <bk9kqi$5u$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Something like this?
SphericalPlot3D[SphericalHarmonicY[1, -1, th, ph]
Conjugate[SphericalHarmonicY[1, -1, th, ph]], {th, 0, \[Pi]}, {ph, 0,
2\[Pi]}, PlotPoints -> 30,
PlotRange -> {{-0.35, 0.35}, {-0.35, 0.35}, {-0.35, 0.35}}, Boxed -> False,
Axes -> True, AxesLabel -> {"x", "y", "z"},
ViewPoint -> {3, 1, 0}, AxesEdge -> {{-1, -1}, {-1, -1}, {-1, -1}}];
Tom
"Maurits Haverkort" <Haverkort at ph2.uni-koeln.de> wrote in message
news:bk9kqi$5u$1 at smc.vnet.net...
> I am searching for an option where I can put the y and z axes in the paper
> plane and make the x-axe come on an angle out of the paper. This will not
> give me a realistic perspective, but it will leave the y-z plane
> undistorted. Like the plots in mathemetic text books.