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Re: AxesLabel parallel to 3D axes?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg111588] Re: AxesLabel parallel to 3D axes?
  • From: telefunkenvf14 <rgorka at gmail.com>
  • Date: Fri, 6 Aug 2010 06:58:12 -0400 (EDT)
  • References: <i2rm0a$r4c$1@smc.vnet.net> <i33cps$820$1@smc.vnet.net>

On Aug 4, 4:50 am, Fred Klingener <gigabitbuc... at BrockEng.com> wrote:
> On Aug 3, 6:35 am, David Reiss <dbre... at gmail.com> wrote:
>
> > ...
> > Here's a little project: create the open to StarWars along with a
> > flyarround
>
> >http://en.wikipedia.org/wiki/Star_Wars_opening_crawl
>
> > --David
>
> This is all I got.
>
> testStyle = Style[
>   "It is a period of civil war.
>   Rebel spaceships, striking
>   from a hidden base, have
>   won their first victory
>   against the evil Galactic
>   Empire.\n
>   During the battle, rebel
>   spies managed to steal
>   secret plans to the Empire\[CloseCurlyQuote]s
>   ultimate weapon, the
>   DEATH STAR, an armored
>   space station with enough
>   power to destroy an entire
>   planet.\n
>   Pursued by the Empire\[CloseCurlyQuote]s
>   sinister agents, Princess
>   Leia races home aboard her
>   starship, custodian of the
>   stolen plans that can save
>   her people and restore
>   freedom to the galaxy..."
>   , FontFamily -> "Helvetica"
>   , Bold
>   , FontSize -> 24
>   , ShowStringCharacters -> False
>   , TextJustification -> 1
>   ] (* Style *)
>
> Text3D[s_, pos_: {0., 0., 0.}, opos_: {0., 0.}] :=
>   Module[{polys, x0, y0, xMin, xMax, yMin, yMax}
>   (* Convert the styled string to Polygon representation *)
>   , polys =
>    Cases[
>     ImportString[
>      ExportString[
>       s
>       , "PDF"
>       , ShowStringCharacters -> False
>       ] (* ExportString *)
>      , "PDF"
>      ] (* ImportString *)
>     , _Polygon
>     , Infinity
>     ];
>   (* Get the min,
>   max and extents *){{xMin, xMax, x0}, {yMin, yMax,
>      y0}} = {Min[#], Max[#],
>       Mean[#]} & /@ (Cases[polys, {x_, y_} :> #, Infinity] & /@ {x,
>        y});
>   (* outer Translate positions the 3D polygons in the scene *)
>  Translate[
>    (* Translate and Scale the 2D polygons *)
>    (Scale[
>       Translate[
>        polys
>        , -{x0, y0} - opos {(xMax - xMin)/2., (yMax - yMin)/2.}
>        ] (* Translate *)
>       , 1/72. (*
>       inches per point *)
>       , {0, 0} (*
>       scaled relative to the origin *)
>       ] )(*
>     Scale *) /. {x_, y_} -> {x, y, 0.}
>    , pos]
>   ] (* Module *)
>
> text = Text3D[testStyle];
>
> Manipulate[
>  Graphics3D[{
>     FaceForm[Yellow]
>    , EdgeForm[None]
>    , Translate[text, {0., yt, 0.}]
>    }
>   , Boxed -> False
>   , PlotRange -> {{-2, 2}, {-8, 8}, {-1, 1}}
>   , Background -> Black
>    , ViewPoint -> {0.0, -1, +0.25}
>   , ViewCenter -> {0.5, 0.5, 0.5}
>   , ViewVertical -> {0., 0., 1.}
>   , ViewAngle -> 15 Degree
>   , ImageSize -> {450, 300}
>   ]
>  , {yt, -10, 2, 0.25, Animator, DisplayAllSteps -> True}
>  ]
>
> Fred Klingener

Very cool. For some reason the font gets all mashed together on my
machine when I leave it set to "Bold"...

Two resources you may already have:

http://library.wolfram.com/infocenter/MathSource/4535/
http://library.wolfram.com/infocenter/Conferences/196/

-RG


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