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I'd appreciate some help with some forulae for mathematical knots
- To: mathgroup at smc.vnet.net
- Subject: [mg5115] I'd appreciate some help with some forulae for mathematical knots
- From: psiber at ftech.co.uk (Alan)
- Date: Wed, 30 Oct 1996 22:04:26 -0500
- Organization: Visionaries.co.uk
- Sender: owner-wri-mathgroup at wolfram.com
Hi there,
I do a bit of ray tracing with Pov-Ray, and I'm trying to render some
mathematical knots. In particular I'd like to do the 3 verticed smooth
knot that ties itself 3 times.
I'm plotting spheres in a trajectory but I'm having problems placing
the spheres in the correct XYZ coordinates.I realise that this formula
to plot these points in space must be quite simple, but I cannot
fathom it out.
If anyone who reads this group, understands what I'm talking about,
and can offer some help, I'd much appreciate some assistance.
Thanks in advance.
Alan
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