RE: 3DPlots... Also, generalizations to nDPlots, n>3
- To: mathgroup at smc.vnet.net
- Subject: [mg19744] RE: [mg19736] 3DPlots... Also, generalizations to nDPlots, n>3
- From: "Ersek, Ted R" <ErsekTR at navair.navy.mil>
- Date: Wed, 15 Sep 1999 03:53:00 -0400
- Sender: owner-wri-mathgroup at wolfram.com
Kai G. Gauer wrote: ---------------------- I am one of those students who is considering an upgrade from Mathematica 3 -> Mathematica 4. One of the options that I rely on in Mathematica a lot is its supposed compatibility in combining different types of plots. For instance, when I Plot3D a surface, the output comes complete with boxed divisions along the surface. This can be polished up to almost any degree of precision, but, even after the lines which justify the boundaries of the faces ("bends") of the surface are removed (ie no longer black), the output still gives the same facet approximations. Say that instead of wanting to tile the surface with rectangles, we want to tile with n rhombuses (the "sizes/shapes" of which do not change by > epsilon globally in the interval in question). Or, let's say that we wish to plot any one set of (maybe infinitely many) geodesic lines along a minimal surface. ... and so on ... and so on ... and so on ----------------------- I have seen examples of how you can make Graphics3D where the surface isn't tiled with rectangles. I don't have an example handy, but I think this is one of the subjects covered in the book by Tom Wickham-Jones. See http://store.wolfram.com/view/ISBN0387940472/?37DCF76E-272F I don't understand everything you want to do, but I am confident one could program Mathematica to do it all (except infinitely many geodesic lines) provided one can come up with a suitable algorithm. -------------------- Regards, Ted Ersek For Mathematica tips, tricks see http://www.dot.net.au/~elisha/ersek/Tricks.html