i don't want intersection
- To: mathgroup at smc.vnet.net
- Subject: [mg28768] i don't want intersection
- From: "Borut L" <borut at email.si>
- Date: Fri, 11 May 2001 20:00:46 -0400 (EDT)
- Sender: owner-wri-mathgroup at wolfram.com
Good day, I made a function which displays 3D contour lines onto Surface Graphics. It's pretty neat. There is a problem though. The contours "fit" so perfecty onto the surface that they [are] a part of the surface - so half visible half hidden by the surface - they seem to intersect. I also came across an article in old Mathematica Journal which explains the method and also mentions the problem but do not address it in details. So I ask you mighty Mathematicians if you know a simple solution. ? Is there even simpler way to make 3D contours... please point me to an eventual news thread. ? Thanks a lot, Borut Levart, a physics student from Slovenia