i don't want intersection
- To: mathgroup at smc.vnet.net
- Subject: [mg28768] i don't want intersection
- From: "Borut L" <borut at email.si>
- Date: Fri, 11 May 2001 20:00:46 -0400 (EDT)
- Sender: owner-wri-mathgroup at wolfram.com
I made a function which displays 3D contour lines onto Surface Graphics.
It's pretty neat. There is a problem though. The contours "fit" so perfecty
onto the surface that they [are] a part of the surface - so half visible
half hidden by the surface - they seem to intersect.
I also came across an article in old Mathematica Journal which explains the
method and also mentions the problem but do not address it in details.
So I ask you mighty Mathematicians if you know a simple solution. ?
Is there even simpler way to make 3D contours... please point me to an
eventual news thread. ?
Thanks a lot,
a physics student from Slovenia
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