Re: MathGL3D: Keep axis when exporting to VRML ?
- To: mathgroup at smc.vnet.net
- Subject: [mg28999] Re: MathGL3D: Keep axis when exporting to VRML ?
- From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
- Date: Thu, 24 May 2001 04:07:19 -0400 (EDT)
- Organization: Universitaet Leipzig
- References: <9efk46$1cv@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Hi, why don't ask me direct :-) No, the axes can't be exported. Some day MathGL3d will get support for Text[] and all it's variants and than the axes and labels are exported. If you look arround you, you will see only 3d-objects without axes and you *know* what you see :-). The best solution on a www-page is to make an enbedded window, showing the VRML file and a nice heading. Regards Jens Joerg Christoffers wrote: > > Dear NewsGroup ! > > I am using MathGL3D for Mathematica to do 3D visualization. When exporting > the 3D object to VRML the axis gets lost. Is it possible to also export the > axis and labels ? A 3D object without any labels and axis is worthless > because nobody knows what it shows. > > Best regards > Joerg.Christoffers at Philips.com > Philips Semiconductors Germany