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Re: MathGL3D: Keep axis when exporting to VRML ?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg28999] Re: MathGL3D: Keep axis when exporting to VRML ?
  • From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
  • Date: Thu, 24 May 2001 04:07:19 -0400 (EDT)
  • Organization: Universitaet Leipzig
  • References: <9efk46$1cv@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

Hi,

why don't ask me direct :-)

No, the axes can't be exported. Some day MathGL3d
will get support for Text[] and all it's variants
and than the axes and labels are exported.

If you look arround you, you will see only 3d-objects
without axes and you *know* what you see :-).

The best solution on a www-page is to make an enbedded
window, showing the VRML file and a nice heading.

Regards
  Jens

Joerg Christoffers wrote:
> 
> Dear NewsGroup !
> 
> I am using MathGL3D for Mathematica to do 3D visualization. When exporting
> the 3D object to VRML the axis gets lost. Is it possible to also export the
> axis and labels ? A 3D object without any labels and axis is worthless
> because nobody knows what it shows.
> 
> Best regards
> Joerg.Christoffers at Philips.com
> Philips Semiconductors Germany


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