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MathGroup Archive 2004

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Re: viewing 3D surfaces

  • To: mathgroup at smc.vnet.net
  • Subject: [mg51451] Re: viewing 3D surfaces
  • From: "Steve Luttrell" <steve_usenet at _removemefirst_luttrell.org.uk>
  • Date: Sun, 17 Oct 2004 21:49:41 -0400 (EDT)
  • References: <ckt7pf$7ei$1@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

Use

<< RealTime3D`

to switch on 3D viewing using Click-Drag and Ctrl-Click-Drag to orient and 
zoom.

Use

<< Default3D`

to switch it off again.

Steve Luttrell

"Narasimham G.L." <mathma18 at hotmail.com> wrote in message 
news:ckt7pf$7ei$1 at smc.vnet.net...
> Is there now a way to look continuously all around  at 3D surfaces by
> mouse click/drag, in the way 3D ViewPoint Selector cube can be moved.
> It can save  much space  in the code compared to SpinShow frame
> animations.
> 



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