Re: viewing 3D surfaces
- To: mathgroup at smc.vnet.net
- Subject: [mg51451] Re: viewing 3D surfaces
- From: "Steve Luttrell" <steve_usenet at _removemefirst_luttrell.org.uk>
- Date: Sun, 17 Oct 2004 21:49:41 -0400 (EDT)
- References: <ckt7pf$7ei$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Use << RealTime3D` to switch on 3D viewing using Click-Drag and Ctrl-Click-Drag to orient and zoom. Use << Default3D` to switch it off again. Steve Luttrell "Narasimham G.L." <mathma18 at hotmail.com> wrote in message news:ckt7pf$7ei$1 at smc.vnet.net... > Is there now a way to look continuously all around at 3D surfaces by > mouse click/drag, in the way 3D ViewPoint Selector cube can be moved. > It can save much space in the code compared to SpinShow frame > animations. >