Re: Rotable Graphics and ViewPoint
- To: mathgroup at smc.vnet.net
- Subject: [mg78504] Re: Rotable Graphics and ViewPoint
- From: Helen Read <hpr at together.net>
- Date: Tue, 3 Jul 2007 05:30:44 -0400 (EDT)
- References: <200707010746.DAA02952@smc.vnet.net> <f6al9u$hi6$1@smc.vnet.net>
Selwyn Hollis wrote: > Couple of remarks: > > 1. I've noticed that (remarkably) Undo does a very good job returning > graphics to their prior state. But only if you hit Undo immediately after doing the rotation. And if you rotate it, let go of the mouse, and rotate some more, Undo only takes you back to where it was before the most recent rotation, not back to the original state when the graphic was first created. I just find it a bit inconsistent that re-executing a graphic does *not* change it back to the state specified in the input; most everything else does revert back, even a Manipulate. > 2. If you rotate a graphic manually, you can get the new viewpoint if > you literally copy and paste the graphic itself into > > ViewPoint /. AbsoluteOptions[ ] Oh, OK...or even {ViewPoint,ViewVertical} /. AbsoluteOptions[ ] (sometimes the ViewVertical gets changed too). Still... > There must be a better way, however. I agree that there *should* be a better way. -- Helen Read University of Vermont
- References:
- Rotable Graphics and ViewPoint
- From: Helen Read <hpr@together.net>
- Rotable Graphics and ViewPoint