Re: 2D Convolution
- To: mathgroup at smc.vnet.net
- Subject: [mg76154] Re: 2D Convolution
- From: Joseph Gwinn <joegwinn at comcast.net>
- Date: Thu, 17 May 2007 05:50:27 -0400 (EDT)
- References: <f29389$m7p$1@smc.vnet.net> 29bbo$ppn$11smccvnee.neee <f2emb3$2qn$1@smc.vnet.net>
In article <f2emb3$2qn$1 at smc.vnet.net>, CKWong <CKWong.P at gmail.com> wrote: > You need to re-define your Convolve like this: > > Convolve[f_, g_, x_?NumberQ, y_?NumberQ] := NIntegrate[f[ > xPrime, yPrime] *g[x - xPrime, > y - yPrime], {xPrime, -=A1=DB, =A1=DB}, {yPrime, -=A1=DB, =A1=DB}] > > When calling Convolve, remember to place the kernel as the first > function, e.g., > > Convolve[Gaussian2D, SHole, 0, 0] > > You can plot the convolution like this: > > Plot3D[Convolve[Gaussian2D, SHole, x, y] // Evaluate, {x, -HoleSize, > HoleSize}, {y, -HoleSize, HoleSize}] > > However, this scheme is too slow for the round hole, for which case, > it's better to switch to polar coordinates so that the angular part > can be integrated by hand. An alternative is to implement convolution using 2D Fourier and InverseFourier. This may be faster, at least for large kernels and/or strange hole shapes. Joe Gwinn