Re: How Can I Include a Button in a Manipulate
- To: mathgroup at smc.vnet.net
- Subject: [mg120442] Re: How Can I Include a Button in a Manipulate
- From: Heike Gramberg <heike.gramberg at gmail.com>
- Date: Fri, 22 Jul 2011 19:47:01 -0400 (EDT)
- References: <201107220107.VAA16785@smc.vnet.net>
You could do something like Manipulate[Module[{p}, q; p = RandomInteger[max, {height, width}]; p // TableForm], {{width, 3}, Range[8], SetterBar}, {{height, 3}, Range[8], SetterBar}, {{max, 4}, Range[10], SetterBar}, {{q, False}, ControlType -> None}, Control[Button["Regenerate", q = Not[q]]] ] Heike On 22 Jul 2011, at 02:07, Gregory Lypny wrote: > Hello everyone, > > I have a Manipulate that generates a random integer or integers > depending on the user's choice of parameters in a number of setter > bars. I'd like to include a button in the Manipulate's output pane > that allows the user to generate a new result by generating a new random > number while keeping all of the parameters in the setter bar the same. > Can that be done? > > > Regards, > > Gregory >
- References:
- How Can I Include a Button in a Manipulate
- From: Gregory Lypny <gregory.lypny@videotron.ca>
- How Can I Include a Button in a Manipulate