Re: implicit surfaces from older version of Mathematica
- To: mathgroup at smc.vnet.net
- Subject: [mg119674] Re: implicit surfaces from older version of Mathematica
- From: Roger Bagula <roger.bagula at gmail.com>
- Date: Fri, 17 Jun 2011 00:08:08 -0400 (EDT)
- References: <201106071047.GAA05975@smc.vnet.net> <isnllv$n7h$1@smc.vnet.net>
Heike Gramberg Thanks. If you put in a Mesh->False, you get a pretty surface: d = {{z, -x, 0, 0, 0}, {x, 0, -y, 0, 0}, {0, y, 0, -z, 0}, {0, 0, z, 0, -y}, {0, 0, 0, y, -x}}; m2 = d.Transpose[d] ContourPlot3D[ Evaluate[(Det[d] Sqrt[Tr[m2]] /. z -> -kz)], {x, -Pi, Pi}, {y, -Pi, Pi}, {kz, -Pi, Pi}, PlotPoints -> 15, MaxRecursion -> 1, Contours -> {-1, 1}, Boxed -> False, Axes -> False, Mesh -> False] The anti-diagonal I associate with space and the diagonal Killing vectors with time. So making time constant: d = {{1, -x, 0, 0, 0}, {x, 0, -y, 0, 0}, {0, y, 0, -z, 0}, {0, 0, z, 0, -y}, {0, 0, 0, y, -1}}; m2 = d.Transpose[d] ContourPlot3D[ Evaluate[(Det[d] Sqrt[Tr[m2]] /. z -> -kz)], {x, -Pi, Pi}, {y, -Pi, Pi}, {kz, -Pi, Pi}, PlotPoints -> 15, MaxRecursion -> 1, Contours -> {-1, 1}, Boxed -> False, Axes -> False, Mesh -> False] Gives a surface with a four fold/ C4rotation axis. Roger Bagula
- References:
- implicit surfaces from older version of Mathematica
- From: Roger Bagula <roger.bagula@gmail.com>
- implicit surfaces from older version of Mathematica