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Re: How to produce "thick" lines in 3D?

  • To: mathgroup at
  • Subject: [mg29418] Re: How to produce "thick" lines in 3D?
  • From: "Orestis Vantzos" <atelesforos at>
  • Date: Tue, 19 Jun 2001 05:35:36 -0400 (EDT)
  • Organization: National Technical University of Athens, Greece
  • References: <9gkbiq$e2c$>
  • Sender: owner-wri-mathgroup at

ParametricPlot3D[{Cos[t], Sin[t], 0, Thickness[.03]}, {t, 0, 2\[Pi]}] will
return a thick circle.
Help says that you can use a "color specification" as a fourth element in
the {fx,fy,fz} list, but it seems to be working with any relative graphics
primitive, such as Thickness.

"Jose Capco" <jcapco at> wrote in message
news:9gkbiq$e2c$1 at
> Dear NG,
> I am using ImplicitPlot3D to plot curved line, and circles in three
> (this is a crude way, I plot for instance {Cost,Sint,0} to plot a circle
> on the xy plane.. is there a package that does this for any polygon
> But how is one able to make these circles "thick"? There is no thickness
> Mathematica. This is a problem in design too, for instance if one wants to
> design the wireframe of a car or some engineering design then this problem
> think arises. I am hoping for some suggestions.
> Sincerely,
> Jose Capco

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