Re: How to produce "thick" lines in 3D?
- To: mathgroup at smc.vnet.net
- Subject: [mg29418] Re: How to produce "thick" lines in 3D?
- From: "Orestis Vantzos" <atelesforos at hotmail.com>
- Date: Tue, 19 Jun 2001 05:35:36 -0400 (EDT)
- Organization: National Technical University of Athens, Greece
- References: <9gkbiq$e2c$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
ParametricPlot3D[{Cos[t], Sin[t], 0, Thickness[.03]}, {t, 0, 2\[Pi]}] will
return a thick circle.
Help says that you can use a "color specification" as a fourth element in
the {fx,fy,fz} list, but it seems to be working with any relative graphics
primitive, such as Thickness.
Orestis
"Jose Capco" <jcapco at mathematik.uni-ulm.de> wrote in message
news:9gkbiq$e2c$1 at smc.vnet.net...
> Dear NG,
>
> I am using ImplicitPlot3D to plot curved line, and circles in three
dimensions
> (this is a crude way, I plot for instance {Cost,Sint,0} to plot a circle
lying
> on the xy plane.. is there a package that does this for any polygon
also?).
> But how is one able to make these circles "thick"? There is no thickness
in
> Mathematica. This is a problem in design too, for instance if one wants to
> design the wireframe of a car or some engineering design then this problem
I
> think arises. I am hoping for some suggestions.
>
> Sincerely,
> Jose Capco
>
>