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Re: Texture with transparency not working

  • To: mathgroup at smc.vnet.net
  • Subject: [mg116508] Re: Texture with transparency not working
  • From: "Sjoerd C. de Vries" <sjoerd.c.devries at gmail.com>
  • Date: Thu, 17 Feb 2011 05:20:25 -0500 (EST)

Thanks David!

I updated the BIOS and the nVidia driver. The examples are running properly
now, though the transparent cubes rotate with a much lower update than the
non-transparent one, but I suppose this is to be expected.

Cheers -- Sjoerd.

> -----Original Message-----
> From: David Annetts [mailto:david.annetts at iinet.net.au]
> Sent: Wednesday, 16 February 2011 13:26
> To: Sjoerd C. de Vries; Mathgroup
> Subject: Re: [mg116453] Texture with transparency not working
> 
> Hi Sjoerd ,
> 
> No problems here.
> 
> 12 Month old Dell Studio 15, 64-bit Win 7 with ATI  4570.
> 
> Are you using current drivers or Dells?  The two have been known to get
out of
> sync.
> 
> D.
> 
> On 16/02/2011 17:33, Sjoerd C. de Vries wrote:
> > I've been trying all examples in the Texture doc page. They all work
> > just great except for three: the first one is the example below the
> > "Scope/texture styling" header and the other two are the examples
> > below the" Generalizations and extensions" header. The common
> > denominator is that all three examples use transparency in their
> > textures.
> >
> > I presume this may be graphics card/platform dependent. Mine is a very
> > recent NVidia 435M on a Dell XPS-15 running 64 bit Windows 7.
> >
> > Could you check whether you have the same issue?
> >
> > Cheers -- Sjoerd
> >



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