- To: mathgroup at smc.vnet.net
- Subject: [mg65228] Re: [mg65222] BinomialDistribution
- From: "Carl K. Woll" <carlw at wolfram.com>
- Date: Sun, 19 Mar 2006 03:19:05 -0500 (EST)
- References: <200603181140.GAA09803@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Solomon, Joshua wrote:
> This makes me feel foolish.
> This gives me a nice, bell-shaped curve, with a minimum of about 0 and a
> maximum of about .09. Let's integrate it from 0 to .29.
> How can this be negative?
It's a precision problem. With Integrate you are computing the
indefinite integral and then pluggung in limits. The indefinite integral
experiences subtractive cancellation at the end point .29, as it
involves the sum of 76 terms. If you really like Integrate, then you
will need to increase precision,
On the other hand, if you are willing to use NIntegrate, then
subtractive cancellation is not an issue:
Prev by Date:
Re: Combined Graphics3D with Separate PlotRange?
Next by Date:
Re: A Reap Sow question
Previous by thread:
Next by thread: