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Flipping axes on Graphics

  • To: mathgroup at
  • Subject: [mg97391] Flipping axes on Graphics
  • From: sidney at
  • Date: Thu, 12 Mar 2009 02:20:18 -0500 (EST)

Dear all,

I am looking for a way to flip the direction of an axis that is used
to render a Graphics object.

For example, I would like to be able to do Plot[Sin[x], {x, 0, 2*Pi}]
but the top-left corner of the rendered Graphics object would
correspond to coordinate (0,-1) while the bottom-left corner would
correspond to (0, +1); effectively, the graph would need to be
mirrored in the x-axis.

I've skimmed all Graphics options and it seems the convention that
increasing x is rendered left-to-right and increasing y is rendered
bottom-to-top is hard-wired into Graphics. Would there be a clever way
to get around this?

Best regards, Sidney

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