Colors are off in Texture
- To: mathgroup at smc.vnet.net
- Subject: [mg114302] Colors are off in Texture
- From: Yaroslav Bulatov <yaroslavvb at gmail.com>
- Date: Tue, 30 Nov 2010 04:05:35 -0500 (EST)
Here's a side by side comparison of original pictures and one in
Graphics3D mapping onto surface using Texture and viewed in
The right one is blurry even though it was Rasterized as the same
resolution as the original one.The colors in the right one are
I'm not sure if this is a problem of Mathematica, or some video-card/
Has anybody noticed a difference in colors when using Texture?
One solution is to determine the color shift and if so, invert it
after Rasterizing the Graphic, but perhaps there's a simpler solution?
Notebook to generate the graphic: http://yaroslavvb.com/upload/save/stackoverflow-question-GraphPlots.nb
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