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End of Sound

  • To: mathgroup at
  • Subject: [mg119882] End of Sound
  • From: info at
  • Date: Mon, 27 Jun 2011 07:33:16 -0400 (EDT)

Hi folks,

i am playing with Sound and it's gang.
My code is something like this:

 Play[  Sound[ {"Polysynth",
               SoundNote["Bb5" , 0.169 ],
            SoundNote["Bb5" ,{ 0.285, 0.4540}  ],
            SoundNote["Bb5" ,{ 1.142, 1.31}  ],
            SoundNote["Bb5" ,{ 1.428, 1.596}  ] 
   } ]

I notice the 'switch off' at the end of the sound - before its actually 
Even adding one or more SoundNote[ None ] with some duration doesnt extend 
the silent phase at the end.
I help myself by adding a very low volume sound at the end.

But what is the proposed way to handle this? 
How to make sure the generator is switched off some time *after* the 
sounds ends?
Shouldn't Sound (or Play?) honour trailing None-SoundNotes ?


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